visionOS 26 is here with anchored spatial widgets, PSVR 2 controller support, shared Spatial Experiences, and improved Personas.
Apple Vision Pro may not be the star of WWDC, but its operating system has been. visionOS can now be seen as design inspiration across the Apple ecosystem, but visionOS 26 was still a big update in the crammed event.
When visionOS launched alongside the Apple Vision Pro in 2024, it was only available for a few months before visionOS 2 arrived. Now, a year later, Apple has taken everything it has learned from having the hardware in the wild and applied some of it to the operating system.
The Home View can finally be organized with folders. Also, Control Center has been rethought again.
The Photos app has improved with new conversion features. Spatial photos are now scenes with 3D effects that let users feel like they can look around inside a photo.
Apple changed the design of the compatible iPhone and iPad app icons, placing them in a transparent bubble. A new Widgets app was introduced, but no compatible apps were updated to visionOS native, at least as of beta 1.
Users can pin widgets to walls and surfaces. So, widgets will appear while moving throughout a home. Widgets for Calendar, Clock, Photos, and more are included.
Widgets placed in a room are anchored to the wall or furniture, appearing when you look at them. If you take off or even restart the Apple Vision Pro, those widgets reappear without need to place them every time.
Spatial Personas are much more realistic. Also, users can share Spatial Environments and view objects in an app together.
If you're hanging out or working with someone that also has an Apple Vision Pro, you can share in a space. Watch a movie, view a 3D scene, or various apps as if you're both wearing the same headset.
visionOS 26 also adds support for 180-degree, 360-degree, and wide field-of-view content from Insta360, GoPro, and Canon, while new enterprise APIs allow organizations to create spatial experiences unique to visionOS. It allows the 2D content to be viewed properly within the spatial setting, using your head as a camera in a 360-degree view, for example.
Apple also included the rumored look-to-scroll feature. Users can adjust scroll speed and other details in settings.
The already-packed keynote may not include every detail about visionOS 26. Expect Apple to share specific feature lists and more in press releases following the keynote.
5 Comments
Some interesting things but top of my list is/will continue to be a universal UNDO command. Until that happens getting actual work done on VisionPro will not work for me. I'll be looking to see if the new Widgets might allow programing such a command, but I doubt it.
I watched the entire WWDC25 Keynote on VisionPro and it is the best way to consume any visual content
Recently I loaded some of my spherical panoramas on to my Quest. Quest’s resolution is pretty limited so the experience is nice but not spectacular. I’m thinking about getting a second hand Vision Pro for a better experience. Anyone here been able to compare the two with their own content?
The new widgets look rad as hell. Very clever giving them depth and anchoring them to the real world (and allowing them to persist and be occluded by real objects).. clearly they saw how early adopters were using them in visionOS 1 and 2.
Not enough for me to buy a $3500 helmet but still cool. Some day, when these are glasses....
Still, how lame is it that half their built ins are STILL unmodified iPad apps? You're one of the world's biggest companies, not a startup. You have more than enough resources to be thorough here guys.
Apple Vision Pro really could use the iPhone Mirroring app!